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Avalon Zones

Avalon is the primary map for Endgame in Call of Duty: Black Ops 7. It is set on the Mediterranean coast and serves as a large open environment divided into five tiered zones of increasing difficulty.

Full Avalon map showing all zone boundaries and location names

Avalon is divided into four main zones and one end-game zone. Each zone has a recommended Combat Rating. You can travel to any zone freely from the start of a match, but enemies and activities scale to zone difficulty.

ZoneRecommended CRDifficulty
Zone ICR 0Entry level. Basic Guild enemies, low threat.
Zone IICR 10Moderate enemies. Activities reward improved loot.
Zone IIICR 30Tougher enemy mix including specials. Better rewards.
Zone IVCR 45High difficulty. Elites, Command Centers, Gideon Falkner’s island facility.
Nightmare / Zone VCR 55Highest difficulty. Appears after a Guild Strike boss fight. Strongest enemies, best rewards.

Zone difficulty affects multiple systems throughout a match:

  • Enemy difficulty increases with each zone. Zone IV introduces elite-class enemies and Titan-class units inside Command Centers. Nightmare Zone enemies are the strongest in the game.
  • Activity and Assignment rewards scale up in higher zones. The same activity type completed in Zone IV pays out significantly more Power and higher-rarity loot than the same activity in Zone I.
  • Exotic Weapon Case drop rate improves in higher zones. Exotic Caches can drop from Zone IV activities, Zone III and above Toxin Field completions, and from Zone IV elite enemies.
  • World Events are tied to specific areas of the map rather than zones, but they are high-difficulty encounters balanced for multiple players regardless of zone.

All three objective types (Activities, Assignments, and World Events) can be found across Avalon. Their loot scales to the zone they are completed in.

  • Activities start when you approach their location. They are the fastest and least rewarding category.
  • Assignments are multi-step missions picked up in the world. They take more time but reward more.
  • World Events are large-scale, once-per-match encounters requiring multiple players. They provide the highest-tier loot.

For a full list of activities and assignments, see Activities and Assignments.

Avalon contains recreations of multiplayer maps from previous Black Ops titles. These are functional areas within the open world rather than standalone modes.

Location in AvalonOriginal MapGame
Car FactoryWMDBlack Ops / Black Ops 6
Firing RangeFiring RangeBlack Ops / Black Ops 6
Golf CourseHazard (partial)Black Ops
Cliff TownYemenBlack Ops II
Excavation SiteDigBlack Ops II
WineryHaciendaBlack Ops 4 / Black Ops 6
CasinoCasinoBlack Ops 4
Colosseum (beneath)IX Pack-a-Punch roomBlack Ops 4
LowtownLowtownBlack Ops 6
ResortSkylineBlack Ops 6
Trinity StadiumRed CardBlack Ops 6
South of Fort / Listening StationProtocolBlack Ops 6
Pier DistrictStakeoutBlack Ops 6
Southwest of High TownLifeline yachtBlack Ops 6
Excavation Site (secondary)The Tomb spawn room (modified)Black Ops 6

The Winery is the fixed spawn point for the O.S.C.A.R. Guild Strike at the 45:15 timer mark. See Guild Strikes for details.

  • Zone IV Island Facility: The location of Gideon Falkner, the ultimate PvE target in any run. Defeating him rewards an Exotic-rarity weapon. See Key Locations.
  • Nightmare Zone: A circular zone that activates when a Guild Strike boss fight begins. It remains for the rest of the match. See Nightmare Zones.
  • Command Centers: Guild-held installations found in higher zones. Clearing them is a primary activity. Titan-class enemies guard Command Centers in Zone IV.

Data sourced from community research and in-game documentation. Information may change with game updates.