Utility Bonuses
Utility Bonuses are weapon modifiers found on exotic weapons in Endgame. They occupy the second trait slot and improve a weapon’s stats or behavior in a specific way. Some Utility Bonuses are exclusive to certain weapons or weapon classes.
Utility Bonuses are assigned when a weapon is upgraded at the Exotic Fabricator. Once assigned, they can be rerolled at a subsequent Fabricator interaction in the same match.
All Utility Bonuses
Section titled “All Utility Bonuses”| Utility Bonus | Description | Available On |
|---|---|---|
| Akimbo Velox 5.7 | Dual wield the weapon. | Velox 5.7 only |
| Big Game (affinity only) | Enhances your ammo mod on the same weapon to affect Elite enemies too. | Affinity exotics only. See Exotics and Affinities. |
| Ammo Recharger | Weapon ammo refills while stowed. | All Assault Rifles, Razor 9mm, M8A1, Swordfish A1, NX Ravager, GDL Havoc |
| Combat Ready | Massive improvement to ADS and Sprint to Fire speeds. | All Assault Rifles, all SMGs except Razor 9mm, all Shotguns except Echo 12, all LMGs except Sokol 545, all Snipers, NX Ravager |
| Escalation | Fire rate increases the longer the trigger is held. | XM325, Akita |
| Explosive Bullets | Bullets explode, dealing extra area damage. | All Marksman Rifles, all Sniper Rifles |
| Fast Fire | Higher rate of fire. | A.R.C. M1, Razor 9mm |
| Fire Wheel (affinity only) | Create 2 fire wheels that spin around enemies. | Mortar Rounds affinity exotics only. See Exotics and Affinities. |
| Free Fire | All ammo is combined into one large magazine. | All Assault Rifles except MXR-17, X9 Maverick, Maddox RFB; Sokol 545; M8A1; Warden 308 |
| From the Hip | Massive improvement to hip fire spread and recoil. | All Pistols, all Shotguns, all SMGs except Dravec 45 and Razor 9mm |
| Grenade Bullets | Bullets explode, dealing extra area damage. | Reboot exotic (1911 only) |
| Hip-Inferno | Shots from the hip deal more damage. | MK.78, Sokol 545 |
| Kill and Run | Killing enemies grants a temporary movement speed boost. | Echo 12, Razor 9mm, all Launchers, all Melees, all Specials |
| Lifestyle | Headshot kills regenerate health. | Warden 308, Swordfish A1 |
| Lightspeed | All movement speeds increased. | All Shotguns, all Specials, all Pistols, all Melees |
| Longburst | Increases the number of bullets fired per burst. | Velox 5.7, Swordfish A1 |
| Longshot | Massive improvement to damage range. Recoil slightly decreased. | Dravec 45, REV-46, M10 Breacher, SG-12, all Pistols |
| Melee Reload | Magazine immediately fills after a melee hit. | All Pistols, all SMGs, all Shotguns except Akita |
| Recoil Delete | Massive improvement to recoil control. | All Assault Rifles except Peacekeeper Mk1, all Marksman Rifles, MK.78, XM325 |
| Reload Swap | Weapon is always fully reloaded when swapped to. | Peacekeeper Mk1, MXR-17, X9 Maverick, M15 Mod 0, Maddox RFB, Swordfish A1, MK.78, XM325, all Launchers |
| Sharpshooter | Upper torso hits deal the same damage as headshots. | AK-27, all Sniper Rifles, Sokol 545 |
| Slasher | Faster melee attack speed. | All Melee Weapons |
| Star Burst (affinity only) | Mortar rounds explode sending flares through enemies. | Mortar Rounds affinity exotics only. See Exotics and Affinities. |
| Ultra-light | Player movement speed is not reduced while in ADS. | All SMGs, Warden 308, M34 Novaline, Sokol 545, all Launchers |
| Zero Waste | Bullets fired have a 50% chance not to consume ammo. | Echo 12, all Sniper Rifles, all Launchers, NX Ravager, GDL Havoc |
Related pages
Section titled “Related pages” Exotics and Affinities How exotic effects and fabricator upgrades work.
ION XR3 The most-discussed exotic weapon and common Utility Bonus choices.
Exotic Fabricator Where Utility Bonuses are assigned and rerolled.
Data sourced from community research and in-game documentation. Information may change with game updates.