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Root Crasher

Root Crasher is a Glitch Fracture in BO7 Endgame. It predates the current story acts, so it is one of the earliest Fractures in the mode rather than the finale of a numbered Operation like Link Forger, Virus Injection, Command Killer, or Prime Target.

Like every Glitch Fracture, it uses a campaign-style space, runs through a series of waves, and ends in a boss encounter. Squad members present at the entry point are pulled in together, and multiple squads can run it within the same match once it is revealed.

Community sources list five Glitch Fractures in total: Root Crasher, Link Forger, Virus Injection, Command Killer, and Prime Target. Root Crasher is the odd one out because it is not attached to one of the four story Operations. For how Fractures are revealed on the Tac Map and entered, see the Glitch Fractures overview.

Root Crasher appears as a Glitch Fracture with a recommended Combat Rating of 60. Stepping into the glitch is a one-way commitment: once you enter there is no turning back, and scorestreaks are restricted inside the Fracture. Clearing it pays out a fixed reward on top of anything the run drops.

Root Crasher Glitch Fracture entry card at recommended Combat Rating 60, rewarding the Data Corruption weapon blueprint and Patchwork calling card, with a warning that scorestreaks are restricted

Entry rewards:

  • Data Corruption weapon blueprint
  • Patchwork calling card
  • 2,500 XP

Root Crasher runs across six timed Glitch Waves. The early waves take place inside a modern facility, then a mid-run Cradle Shifting event warps the space into a glitched desert town for the finale. Each wave has its own objective and timer.

The Fracture opens with a zone-capture objective. Secure all three zones before the timer expires while holding off the G-R5 mech and its escorts. Standing in a marked zone fills its capture meter.

Root Crasher Glitch Wave 1 of 6, secure all three zones before time expires while fighting the G-R5 mech inside a modern facility

Two High Value Target enemies spawn. Track and kill both named HVTs before time runs out.

Root Crasher Glitch Wave 2 of 6, eliminate the HVT presence, a heavily armored named HVT charging through the facility atrium

A TAACOM alert flags Cradle Growths across the area. Destroy all ten glowing growth nodes before the short timer expires.

Root Crasher Glitch Wave 3 of 6, destroy all Cradle Growths before time expires, a glowing red growth node targeted inside a lab corridor

Another HVT wave, this time with a Titan among the targets. Clear the HVT presence to advance.

Root Crasher Glitch Wave 4 of 6, eliminate the HVT presence including a Titan enemy in an industrial interior

A Cradle Shifting event fires and the space glitches into a desert town. Eliminate all hostiles before the timer expires to push into the final wave.

Root Crasher Glitch Wave 5 of 6, a Cradle Shifting event warps the arena into a desert town, eliminate all hostiles before time expires

The final wave is a damage race against the Root Crasher boss, Z-Rex, a corrupted zombie T-Rex that towers over the glitched town. Bring its health bar down before time expires.

Root Crasher Glitch Wave 6 of 6, the Z-Rex boss with its health bar, a corrupted zombie T-Rex in the glitched desert town

Downing Z-Rex clears the Fracture. TAACOM confirms the objective with “severe corruption eliminated.”

Glitch Boss Defeated banner after killing the Z-Rex boss in Root Crasher

Root Crasher is one of the spots players call out for Exotic Ability Boosts. The supply chests inside the Fracture can drop boosts, and some players report pulling multiple boosts from the chests in a single Root Crasher run. As with every source, the drop is RNG, so results vary from run to run.


Data sourced from community research and in-game documentation. Information may change with game updates.