Activities
Activities are the most common type of objective in Endgame. They activate automatically when a player approaches their location on Avalon. Activities are generally faster to complete than Assignments and World Events, but offer lower rewards. All 17 Activities are listed below.
How Activities work
Section titled “How Activities work”Activities appear on the Tac Map and the C-Link overhead display. Approaching the marked location starts the Activity. No pickup interaction is required. Most Activities involve eliminating enemies, interacting with an object, or defending a point for a short duration.
Activity summary
Section titled “Activity summary”| Activity | Type | Notes |
|---|---|---|
| Prime Target | Eliminate target | Zone III+ spawns Elite enemies |
| Command Center | Clear compound | Zone IV can drop multiple exotic caches per run |
| Surprise Shipment | Secure container | Zone IV can drop exotic caches; containers can spawn Rhino enemies |
| Grid Takedown | Override stations | Spawns G-R6 bots and DAWGs in Zone IV |
| Guild Checkpoint | Clear checkpoint | Completing gives a chance to call in a supply drop |
| Surveillance Control | Destroy drones | Airborne targets; ranged weapons required |
| Strongbox Crack | Hold interact | Loot quality scales with zone |
| Toxin Chase | Chase butterflies | Timed collection; butterflies move around the area |
| Quad-Core Site | Destroy structure | Rewards include Power scaled to zone |
| Cargo Intercept | Deliver vehicle | Enemies attack during transit |
| Convoy | Destroy vehicles | Moving formation; launchers effective |
| Data Collection | Defend objective | Enemy waves escalate over time |
| Gear Drop | Collect container | Opening releases red smoke; spawns Fear enemies |
| Roadside Salvage | Timed loot | Interact before vehicle detonates |
| Toxin Field | Destroy spores | Final spore spawns a mini-boss Fear enemy |
| VTOL Hunt | Shoot down VTOL | Less common spawn; can be triggered by certain Command Centers |
| Guild Strike | Eliminate Guild Strike Boss | Highest-difficulty Activity; unlocks Exotic Fabricator |
All Activities
Section titled “All Activities”
Prime Target
Objective: Eliminate the Target Officer.
A marked Elite Guild officer spawns in the area with accompanying bodyguards. Eliminate the officer to complete the Activity. The officer has more health than standard enemies and the bodyguards will engage the moment combat begins.
Rewards: Power scaled to zone. Higher zones give more Power and increase the chance of an Exotic Weapon case drop.

Command Center
Objective: Clear the Guild Command Center.
Move into the marked command center location and eliminate all Guild soldiers in the area. Enemy waves spawn in sequence and all must be cleared before the Activity completes. The area is usually a building or compound with multiple entry points.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

Surprise Shipment
Objective: Secure the contents of a shipping container.
Locate the marked shipping container and eliminate any guards in the vicinity. Once the area is clear, interact with the container to secure its contents and complete the Activity.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

Grid Takedown
Objective: Override Guild charge stations to cause them to overheat and explode.
Find and interact with each Guild charge station in the area. Interacting with a station starts an override sequence, during which enemies will spawn and attack. Survive the override on each station until all are destroyed.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

Guild Checkpoint
Objective: Clear out the Guild checkpoint to access equipment and a chance to call in a supply drop.
Eliminate all Guild soldiers stationed at the checkpoint. Once cleared, a terminal at the checkpoint becomes accessible, giving players the option to call in a supply drop alongside any equipment left behind by the enemies.
Rewards: Power scaled to zone, plus a possible supply drop with additional loot.

Surveillance Control
Objective: Locate and destroy Guild surveillance drones.
Multiple Guild drones are active in the marked area and must all be destroyed to complete the Activity. The drones are airborne, so ranged weapons, launchers, or sustained fire are the most effective approach.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

Strongbox Crack
Objective: Break into a Guild strongbox and claim its contents.
Locate the strongbox and hold the interact prompt to begin the cracking sequence. Enemies will attack during the timed interaction. The strongbox opens once the progress bar fills, rewarding the contents inside.
Rewards: Power and loot scaled to zone. Higher zones yield better loot quality from the strongbox.

Toxin Chase
Objective: Catch the butterflies.
Toxin Butterflies appear in the marked area and players must chase and collect them before they disperse. The butterflies move around the area, so positioning and quick movement are required to collect them all within the time limit.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

Quad-Core Site
Objective: Destroy the Quad-Core from venting toxins into the atmosphere.
Locate and destroy the Quad-Core structure at the marked site. Enemies will defend the area and the Quad-Core itself takes sustained damage to bring down. This is one of the more involved Activities in terms of combat intensity.
Rewards: Power scaled to zone.
Cargo Intercept
Objective: Commandeer the targeted Guild vehicle and deliver it safely to the drop-off.
Locate the marked Guild vehicle, take control of it, and drive it to the designated drop-off point. Enemies will attempt to stop or damage the vehicle during transit. The Activity completes once the vehicle is delivered intact.
Rewards: Power scaled to zone. Higher zones give more Power per completion.
Convoy
Objective: Disable the Guild Convoy.
The Guild Convoy is a moving formation of vehicles traveling through the area. Destroy or disable the convoy vehicles before they leave the marked zone. Launchers and explosives are effective, though sustained fire can also work.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

Data Collection
Objective: Defend the Objective Site to collect the Guild Intel.
Hold the marked objective area while a data collection progress bar fills. Enemy waves escalate in size and aggression over time, so positioning and managing multiple threats is important. The Activity completes when the bar reaches 100%.
Rewards: Power scaled to zone. Higher zones give more Power per completion.
Gear Drop
Objective: Collect the recently dropped Guild gear.
Locate the marked loot container and pick it up to complete the Activity. Combat is minimal but enemies in the surrounding area may still be present. The Gear Drop is one of the faster Activities to complete.
Rewards: Power and loot scaled to zone. The collected gear itself is the primary reward.

Roadside Salvage
Objective: Open a Guild Supply Cache near a vehicle close to detonation.
Find the marked supply cache next to a damaged vehicle that is counting down to explosion. Interact with the cache quickly to collect its contents before the vehicle detonates. Speed is the priority here.
Rewards: Power and loot from the cache, scaled to zone.

Toxin Field
Objective: Destroy Cradle ventilation systems, appearing as spores, within a quarantined location.
Enter the quarantine boundary and destroy all Cradle spore vents within the area before the timer expires. The quarantine zone limits movement, so locating and destroying all spores quickly is essential.
Rewards: Power scaled to zone. Higher zones give more Power per completion.

VTOL Hunt
Objective: Shoot down the Guild VTOL.
The Guild VTOL is an airborne target patrolling the marked area. Bring it down using a launcher, explosives, or sustained fire with high-rarity weapons. The VTOL will return fire, so cover and positioning are important.
Rewards: Power scaled to zone. Higher zones give more Power per completion.
Guild Strike
Objective: Neutralize the Guild Strike Boss.
Guild Strike is the highest-difficulty Activity. The Guild Strike Boss is a heavily armored elite enemy with a large health pool. For a full breakdown of mechanics, strategy, and rewards, see the dedicated Guild Strikes page.
Rewards: Defeating the Guild Strike Boss unlocks the Exotic Fabricator and reveals the nearest Glitch Fracture on the Tac Map. Power and loot rewards are among the highest of any Activity.
Related pages
Section titled “Related pages”Data sourced from community research and in-game documentation. Information may change with game updates.