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Pistols

Pistols in BO7 Endgame serve as fast-swap sidearms and emergency secondaries. They are lightweight, quick to draw, and all support Melee Reload for instant magazine resets after a melee strike. The Velox 5.7 is notable for its access to Akimbo, allowing dual-wield play, and it has a named exotic version. The 1911 also has a named exotic, the Reboot, which carries Shock affinity and the exclusive Grenade Bullets bonus not listed on the standard utility table.

19111911
Jager 45Jager 45
Velox 5.7Velox 5.7
CODA9CODA9

The 1911, Jager 45, and CODA9 share From the Hip, Longshot, Melee Reload, and Lightspeed. The Velox 5.7 trades Melee Reload for Longburst and gains access to Akimbo as an Exotic Cache-only trait through the Malspike. The 1911 also has a unique Exotic Cache-only trait, Grenade Bullets, available through the Reboot named exotic.

Rerollable at Fabricator Exotic Cache only
From
the Hip
Long-
shot
Melee
Reload
Light-
speed
AkimboLong-
burst
Grenade
Bullets
1911
Jager 45
Velox 5.7
CODA9

The Reboot is the named exotic version of the 1911, carrying the Shock affinity. It is notable for granting access to Grenade Bullets, an exclusive utility bonus not available on other weapons. No fixed attachment loadout has been confirmed from available data.

The Malspike is the named exotic version of the Velox 5.7, carrying the Photon affinity.

Attachment loadout:

  • LTI Mini
  • Greaves 5.7 Narrow Brake
  • 4” MFS Celeste Barrel
  • Corvus Extended Mag
  • Perennial Grip
  • Vector Sync Laser
  • 5.7x28mm Overpressured

Data sourced from community research and in-game documentation. Information may change with game updates.