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LMGs

Light machine guns in BO7 Endgame are high-capacity weapons built for sustained fire. They sacrifice mobility compared to other classes but compensate with large magazine sizes and access to bonuses like Hip-Inferno and Free Fire that reward continuous fire without reloading. The Sokol 545 is one of the most discussed LMGs, with a named exotic version called the Hypersurge carrying the Shock affinity.

Sokol 545Sokol 545
MK78MK78
XM325XM325

Each LMG has a distinct trait profile. The Sokol 545 carries Ultra-light, Hip-Inferno, Sharpshooter, and Free Fire, making it the only LMG with Sharpshooter or Free Fire. The MK78 runs Combat Ready, Reload Swap, Recoil Delete, and Hip-Inferno. The XM325 carries four traits: Combat Ready, Recoil Delete, Escalation, and Lightspeed.

Rerollable at Fabricator
Combat
Ready
Reload
Swap
Ultra-
light
Recoil
Delete
Hip-
Inferno
Esca-
lation
Sharp-
shooter
Free
Fire
Light-
speed
Sokol 545
MK78
XM325

The Hypersurge is the named exotic version of the Sokol 545, carrying the Shock affinity. It is commonly paired with the XR-3 Ion as a secondary weapon for shock-based crowd control while the primary is reloading.

Attachment loadout:

  • LTI Reflex
  • EMT3 Compensator
  • 20” SWF Tartarus Barrel
  • Strider Handstop
  • Pythian-VI Grip
  • Taction Control Stock
  • 3mW Motion Strike Laser
  • Buffer Spring

The Redline is the named exotic version of the XM325, carrying the Mortar affinity.

Attachment loadout:

  • Prismatech Digital Holo
  • RL-7.62 Compensator
  • 20” Rist-76 Nova Barrel
  • Flowguard Foregrip
  • Causeway Grip
  • Rist Rauch Recon Stock
  • 1mW Instinct Laser Array
  • Accelerated Recoil System

Data sourced from community research and in-game documentation. Information may change with game updates.